3D Character Design · Visual Development · Production Thinking

Characters. Built in 3D.

Johnny Otto I develop characters as complete production-ready ideas—clear silhouettes, expressive performance ranges, intentional topology, and costume systems designed to hold up from every angle.

16 Character systems
64 Development boards
01 / Stylized creature

Atomic Gator

Turnaround Expressions Topology Asset breakdown
02 / Stylized creature

Pepper

Turnaround Expressions Topology Asset breakdown
03 / Stylized creature

Francine F'Ret

Turnaround Expressions Topology Asset breakdown
04 / Stylized creature

PoPo

Turnaround Expressions Topology Asset breakdown
05 / Stylized creature

Dusty Kleenitup

Turnaround Expressions Topology Asset breakdown
06 / Stylized creature

Ramone

Turnaround Expressions Topology Asset breakdown
07 / Stylized creature

Tiff

Turnaround Expressions Topology Asset breakdown
08 / Stylized character

Bruno Bun

Turnaround Expressions Topology Asset breakdown
09 / Stylized character

Abbey Wonderteen

Turnaround Expressions Topology Asset breakdown
10 / Stylized villain

Ratmananoff

Turnaround Expressions Mesh study Asset breakdown
11 / Sci-fi character

Breacher

Turnaround Expressions Topology Asset breakdown
12 / Mechanical character

Draug

Turnaround Expressions Topology Asset breakdown
13 / Sci-fi character

Pathfinder

Turnaround Expressions Topology Asset breakdown
14 / Sci-fi character

Saboteur

Turnaround Expressions Topology Asset breakdown
15 / Sci-fi character

Salvager

Turnaround Expressions Topology Asset breakdown
16 / Sci-fi character

Signal Ghost

Turnaround Expressions Topology Asset breakdown
Create the next character

Give the idea
dimension.

ottophobiafilms@gmail.com ↗